Each Wednesday at our school students get to choose what they study. It's called an impact project and students work with teachers and mentors from the community to learn deeply and make the world a better place. Our school's contribution to the world is to help students see opportunities, innovate, be creative and become entrepreneurs. It's an awesome day to be a teachers and it's equally awesome to see what students are capable of when they are put in charge of their own learning.
A lot of students choose to build their own computer games, and a lot of them use Unity3D as their game development engine. It's an awesome open source engine that helps developers get up and running quickly. So I was pretty excited to see that the next release will export native Linux games: http://unity3d.com/?overview
So, yeah, I'm pretty excited.
Looking for software that is free for students to install on any computer they have access to? I started this blog because I believe that all students and teachers should be able to use software for learning regardless of their ability to pay software licence fees. Open source software = community-owned software.
Showing posts with label gaming. Show all posts
Showing posts with label gaming. Show all posts
Tuesday, July 10, 2012
Tuesday, December 6, 2011
EDvent Calendar: Day 7 (Games for change)
"Founded in 2004, Games for Change facilitates the creation and distribution of social impact games that serve as critical tools in humanitarian and educational efforts.
Unlike the commercial gaming industry, we aim to leverage entertainment and engagement for social good. To further grow the field, Games for Change convenes multiple stakeholders, highlights best practices, incubates games, and helps create and direct investment into new projects"
Unlike the commercial gaming industry, we aim to leverage entertainment and engagement for social good. To further grow the field, Games for Change convenes multiple stakeholders, highlights best practices, incubates games, and helps create and direct investment into new projects"
Sunday, December 4, 2011
EDvent Calendar: Day 1 (Games and Brains)
Okay, so this is an EDvent Calendar rather than an advent calendar. For each of the 25 days of Christmas, I'll post a link to a great teaching and learning video or article. You can start the countdown with this good TED talk about games, rewards and dopamine:
Monday, August 24, 2009
Software Freedom Day
It's rapidly approaching and feels like some kind of landmark: it's the first software freedom day to be celebrated by Albany Senior High School. We've decided to do things in our own way, and have chosen to hold a LAN party (with pizza and drinks) playing only open source games. Students are arranging themselves into teams of four and will play each other in capture the flag and deathmatch games. Our relationship with games at ASHS is an interesting one: we have Wine installed on our Ubuntu machines, and very quickly students realised that they could bring in Windows games and play them on our network. Within a very short space of time (and with the help of a few USB sticks) students were arranging their own LAN parties at lunchtime using software of questionable legality (at best). One of our staff members and I sat the gamers down and explained our dilemma: we didn't mind them playing games; what we did mind was them pirating software in order to do it. We decided to explore other alternatives including open source games, and quickly found out there are quite a few more than reasonable Linux-based options. Within a few days we had added a dozen games to our machines and the students were tearing into them. The two most popular are Alien Arena:
...and Nexuiz:
So now our students play legal, open-source games, and we're going to celebrate the fact on 18th Sept with our very own LAN party.
Interestingly the PIRLS 2006 survey found outside of school on a normal day, 49% of teenagers play computer games for more than 1 hr/day while 66% watch television for more than 1hr/day. Clearly teenagers play games, and clearly we need to accept this fact if we're ever going to be able to harness them for learning. With more and more games and simulations being used to train doctors, pilots, engineers and planners its only a matter of time before the play a key role in education. For some of the best games I've seen in a long time, have a look at Games for Change.
For the record, we have the following games installed on all of our machines:
I'm adding them now.
Interestingly the PIRLS 2006 survey found outside of school on a normal day, 49% of teenagers play computer games for more than 1 hr/day while 66% watch television for more than 1hr/day. Clearly teenagers play games, and clearly we need to accept this fact if we're ever going to be able to harness them for learning. With more and more games and simulations being used to train doctors, pilots, engineers and planners its only a matter of time before the play a key role in education. For some of the best games I've seen in a long time, have a look at Games for Change.
For the record, we have the following games installed on all of our machines:
- Alien Arena
- Battle for Wesnoth
- Flightgear
- Frets on Fire
- Nexuiz
- Torcs
- Warsow
- Glest
I'm adding them now.
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