Showing posts with label games. Show all posts
Showing posts with label games. Show all posts

Tuesday, July 10, 2012

Unity3D embraces Linux

Each Wednesday at our school students get to choose what they study. It's called an impact project and students work with teachers and mentors from the community to learn deeply and make the world a better place. Our school's contribution to the world is to help students see opportunities, innovate, be creative and become entrepreneurs. It's an awesome day to be a teachers and it's equally awesome to see what students are capable of when they are put in charge of their own learning.

A lot of students choose to build their own computer games, and a lot of them use Unity3D as their game development engine. It's an awesome open source engine that helps developers get up and running quickly. So I was pretty excited to see that the next release will export native Linux games: http://unity3d.com/?overview

So, yeah, I'm pretty excited.

Thursday, December 22, 2011

EDvent Calendar: Day 23 (Game Design Goodies)

Unleash the entrepreneur in your students. If you've ever played Angry Birds, or even heard how much money the developers make each month, you can see that game design is an incredible rewarding career (in every sense). For students who show promise in programming, here are three good open source engines to get them building games relatively easily.

1. Spring RTS "Spring is a project to create the best RTS engine ever (no joke). There are three principle goals which we hope to achieve:
  • Build a flexible and powerful 3D RTS engine that can handle large numbers of units and state-of-the-art special effects and animation.
  • Support new games and maps with powerful built-in Lua language support that allows game designers to realize their goals and develop better and better games.
  • Support end-users, fix bugs and provide the best support we can."


    Stencyl
2. "StencylWorks isn't your average game creation software; it's a gorgeous, intuitive toolset that accelerates your workflow and then gets out of the way. We take care of the essentials like physics and native APIs so you can focus on what's important—making your game yours."

3. http://unity3d.com/ is an editor and engine that lets you author for desktop, web or mobile and has nice features such as an asset gallery/store built in.
Unity 3D

Tuesday, December 6, 2011

EDvent Calendar: Day 7 (Games for change)

"Founded in 2004, Games for Change facilitates the creation and distribution of social impact games that serve as critical tools in humanitarian and educational efforts.
Unlike the commercial gaming industry, we aim to leverage entertainment and engagement for social good. To further grow the field, Games for Change convenes multiple stakeholders, highlights best practices, incubates games, and helps create and direct investment into new projects"